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Andy Murray, Visual Development Artist

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Professional Experience

Visual Development Artist, Warner Bros. (June 2021-June 2023)

•  Created background paintings and visual development artwork  for Gremlins: Secrets of the Mogwai
•  Designs assets and spaces for Batwheels
 
Visual Development Artist, Dreamworks (July 2018-March 2021)
•  Generated visual development artwork and concept sketches for Tales of Arcadia: Wizards, Tales of Arcadia: Rise of the Titans, Croods: Family Tree and more
•  Created detailed orthographs and markups of characters, sets, environment assets, props, and other items as needed
•  Buillt proxy models in Maya and Blender for props and sets as appropriate 
Senior Concept Artist, Rumble Entertainment (Nov 2015-Feb 2017, Sept 2017-July 2018)
•  Created character and environment concepts for KingsRoad and Alliance: Heroes of the Spire, and unannounced projects
•  Created 2D art assets for use in Alliance, including the world map and related icons
•  Provided paintovers of concept art and 3D environments to external vendors
Senior Concept Artist, DeNA West (July 2014-Jan 2015)
•  Created 2D art assets for use in mobile games
•  Made concept art for current and upcoming games, ranging from character and environment concepts to storyboards and visual target images
•  Made, assembled, and troubleshot environments in Unity
•  Worked closely with marketing department to refine development processes for upcoming games
Senior Concept Artist, Zynga (July 2012-May 2014)
•  Created 2D art assets and concept art for use in social games
•  Worked closely with designers and art directors to explore and define visual styles for upcoming games, as well as make initial pitch concepts for potential future games
Senior Concept Artist, Big Huge Games (Sep 2010-May 2012)
•  Created illustrations and concept designs for in-game and cinematic assets for Kingdoms of Amalur: Reckoning and unreleased projects    
Concept Artist, Tencent Boston Inc. (March 2009-Aug 2010)     
•  Concept artist for an unreleased MMORPG
Concept Artist, Turbine Inc. (Aug 2007-Dec 2008)
•  Concept Artist for Lord of the RIngs Online, Dungeons & Dragons Online, and other projects
Freelance Illustrator (Feb 2006-Present)
•  Illustrates and designs for various entertainment media. Work has included animation backgrounds, sculpted miniatures, card illustrations, RPG book illustrations, website illustrations, album covers, and more
•  Industry clients include Shadow Machine, Boulder Media, Wizards of the Coast, Marvel Publishing, Sony Online Entertainment, and others
Education
•  BFA from Columbus College of Art and Design, Magna Cum Laude
•  Knowledgeable with Adobe Photoshop, Maya, Blender, and other software

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